Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 873 of 873 | 0% | 58 of 58 | 0% | 52 | 52 | 136 | 136 | 23 | 23 |
move(float) | ![]() | 0% | ![]() | 0% | 27 | 27 | 59 | 59 | 1 | 1 |
Player(String) | ![]() | 0% | n/a | 1 | 1 | 31 | 31 | 1 | 1 | |
updateAnimation() | ![]() | 0% | ![]() | 0% | 2 | 2 | 5 | 5 | 1 | 1 |
setX(float) | ![]() | 0% | n/a | 1 | 1 | 5 | 5 | 1 | 1 | |
setY(float) | ![]() | 0% | n/a | 1 | 1 | 5 | 5 | 1 | 1 | |
recalcCentre() | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
distanceFrom(GameObject) | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
setFrozen(boolean) | ![]() | 0% | ![]() | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
getPosAsVec3() | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
nearObject() | ![]() | 0% | ![]() | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
setPos(float, float) | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
addCollidable(GameObject) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
setMoving(boolean) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
setCollidables(Array) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
getX() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
getY() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
setBounds(Rectangle) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
getClosestObject() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
isMoving() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getCurrentFrame() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getCentreX() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getCentreY() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
isFrozen() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 |