All Classes and Interfaces
Classes
Class
Description
A scene2d window consisting of a title, a scrollable widget and an exit button.
A class to display a dialogue box for text and options on the screen.
A class that maps Object's event strings to actual Java functions.
An object that stores a position and dimensions, but can also store extra properties when loaded from a tilemap.
A screen that displays the player's stats at the end of the game.
Handles the majority of the game logic, rendering and user inputs of the game.
A class that is initially created by DesktopLauncher, loads consistent files at the start of the game and initialises lots of important classes.
A screen to display the game menu to the player has the buttons "Start", "Settings", "Credits, "Exit"
ALso diaplays a tutorial window and an avatar select screen
Deprecated.
Creates a small window to recieve a yes/no response from the player
No longer used, but the code may still be useful
A class handling everything needed to control and draw a player, including animation, movement and collision
A screen to display settings to the player, lets the player adjust sound and music volume
A class handling loading, playing and disposing of sounds.