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M

makeAvatarSelectTable() - Method in class com.skloch.game.MenuScreen
Creates an avatar selection screen, consisting of a label and two buttons
makeInputAdapter() - Method in class com.skloch.game.GameScreen
Generates an InputAdapter to handle game specific keyboard inputs
makeTutorialWindow(Table) - Method in class com.skloch.game.MenuScreen
Generates a window to teach the player how to play the game Displays the tutorial text shown in Text/tutorial_text.txt
map - Variable in class com.skloch.game.HustleGame
 
mapProperties - Variable in class com.skloch.game.HustleGame
 
mapRenderer - Variable in class com.skloch.game.GameScreen
 
mapScale - Variable in class com.skloch.game.HustleGame
 
mapSquareSize - Variable in class com.skloch.game.HustleGame
 
MAXCHARS - Variable in class com.skloch.game.DialogueBox
 
menuMusic - Variable in class com.skloch.game.SoundManager
 
menuScreen - Variable in class com.skloch.game.HustleGame
 
MenuScreen - Class in com.skloch.game
A screen to display the game menu to the player has the buttons "Start", "Settings", "Credits, "Exit" ALso diaplays a tutorial window and an avatar select screen
MenuScreen(HustleGame) - Constructor for class com.skloch.game.MenuScreen
A class to display a menu screen, initially gives the player 4 options, Start, Settings, Credits, Quit Upon hitting start, a tutorial window is shown, and then an avatar select screen is shown, and then it is switched to GameScreen.
menuStage - Variable in class com.skloch.game.MenuScreen
 
move(float) - Method in class com.skloch.game.Player
Handles all the logic involved in moving the player given keyboard inputs If the player encounters an object, they will not be alowed to move into the space, but will attempt to 'slide' off of it.
moving - Variable in class com.skloch.game.Player
 
musicSlider - Variable in class com.skloch.game.SettingsScreen
 
musicVolume - Variable in class com.skloch.game.SoundManager
 
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All Classes and Interfaces|All Packages|Serialized Form