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U

uiStage - Variable in class com.skloch.game.GameScreen
 
uiTable - Variable in class com.skloch.game.GameScreen
 
updateAnimation() - Method in class com.skloch.game.Player
Advances the current animation based on the time since the last render The animation frame of the player can be grabbed with getCurrentFrame
updateArrow() - Method in class com.skloch.game.OptionDialogue
Deprecated.
Sets the pointer arrow to point to a different label depending on what the user's current choice is if choice == true the arrow will point to 'yes'
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All Classes and Interfaces|All Packages|Serialized Form